Weather WoWs
An immersive AR experience designed for students to learn about different weathers of the world without putting their lives in danger.
My Role: Lead UI/UX Designer
Client: Arizona State University
Timeline: October 2024- Present
Tools: Figma, Unity 3D
Recognition: 2nd Author on Published Research Paper
Video games in school? YES.
We've all read a lot about critical weathers in textbooks but don't remember tips and tricks to survive when we are in one. But why?

Core Issues
It's Flat
It's impossible for the brain to imagine the true scale of these life-threatening weathers from a static picture in the textbook.
Less Impactful
Reading the definition of a storm doesn't always spark an emotion, it doesn't stick in the memory.
Boring
Let’s be honest: textbooks are dry. When information is delivered in long blocks of text, the brain naturally tunes out.
The Problem
For many students, learning about weather through diagrams and definitions feels distant - easy to forget. But the real thing? It’s unforgettable. The problem is, we can’t put students in the path of a storm to show them why meteorology matters. So how can we bring the power of extreme weather into the classroom - safely, memorably, and meaningfully?
The Opportunity
How might we create learning experiences that are simultaneously educational, emotionally resonant, and memorable? How can AR technology bridge the gap between theory and lived experience?
Enter Weather WoWs
We moved the lesson from the page to the palm of the student’s hand. By using Augmented Reality (AR), we turned abstract concepts into a "lived" experience that students could actually see, hear, and control.
Fun Fact
Core Features of Weather WoWs
5 interactive mini-games in each scene.
Scene completion badges.
Characters with real voices to build an emotional connection.
Interactive mini games to make learning fun.
Results
85%
Increase in Engagement
Students reported significantly higher interest in meteorology topics after using Weather Wows.
100+
Students Reached
Successfully launched the game on App Store reaching 2 batches of ASU students.
92%
Knowledge Retention
Knowledge retention tests showed dramatic improvement over traditional learning methods.
My Learnings
I led the design process for the first time.
Learned more about these weathers and wonders of nature while working with meteorologists.
Collaborated with the narrative team, project managers, developers and 3D artists to make our project successfull.
Learned more about accessible design in immersive environments.




